Deal 3 arcane damage to target opposing hero.
If Sonic Boom deals damage, look at the top card of your deck. If it's�a Wizard 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant and�it costs X resource points less to play, where X is the damage dealt by Sonic Boom.
Near Mint Unlimited Normal - $7.00
Lightly Played Unlimited Normal - $6.70
Moderately Played Unlimited Normal - $6.00
Heavily Played Unlimited Normal - $5.30
Damaged Unlimited Normal - $4.90